
2010
Company was established by two individuals with previous technical and design experience. The initial team specialized in iOS and Android user interface design for games.
Fgfactory is a full-cycle game and software studio. For over 15 years we've partnered with startups and global enterprises to design, build and ship products people love — across mobile, web and desktop.
Trusted by global enterprises








Our mission
From a two-person studio in 2010 to a 60-strong team today, our purpose hasn't changed.
We partner with founders and enterprises to design, engineer and ship products that perform — on time, at a craft level, at any scale. Games, software and gamified experiences, built end to end under one roof.
What drives us
Four principles guide how we build, how we partner and how we grow.
We sweat the details. Every frame, line of code and pixel is held to a standard we're proud to ship.
We work as an extension of your team — transparent, responsive and invested in your outcomes, not just deliverables.
We take end-to-end responsibility — from first concept to live product and beyond. If it ships, we own it.
We pair proven engineering with a builder's curiosity, adopting new tools and ideas to keep your product ahead.
By the numbers
16
Years in business
60+
In-house experts
500+
Projects delivered
15
Service lines
3
Global hubs
4.9
Avg. client rating
Our journey
Fifteen years of building — a milestone for every couple of years since 2010.

Company was established by two individuals with previous technical and design experience. The initial team specialized in iOS and Android user interface design for games.
Expanded from UI design into full 2D and 3D game art, shipping our first complete art packages for mobile titles and growing the studio to a dozen specialists.

Added end-to-end game development. Our first self-built mobile games reached the App Store and Google Play, and we opened a dedicated QA practice.

Moved into larger co-development engagements with international publishers, supporting live-ops on titles played by millions.

Launched our software division — web platforms and back-office systems — bringing the same craft from games to business-critical products.

Opened a hub in Abu Dhabi, UAE — sharing our experience with clients across Middle East markets.

Opened a hub in Melbourne, Australia — bringing our expertise to clients across the Asia-Pacific (APAC) region.
Crossed 400+ delivered projects and introduced AI-assisted production across our art and engineering pipelines.
Today a 60-strong team across three continents, building games, software and gamified experiences for startups and global enterprises alike.
FAQ
A few common questions about who we are and how we work. Have another one? We're one message away.
Fgfactory is a full-cycle game and software studio — we take products from first concept to live release.
Under one roof we cover game design, 2D and 3D art, engineering, QA and live-ops, plus web and back-office software and gamified experiences. You can engage us for a single discipline or an end-to-end build.
We were founded in 2010 by two people with technical and design backgrounds.
The studio began as a UI design team for iOS and Android games and has grown, milestone by milestone, into a 60-strong team delivering across mobile, web and desktop. You can trace the full journey in the timeline above.
We're a distributed studio with hubs in Ukraine, the UAE and Australia.
That spread lets us partner with clients across Europe, the Middle East and Asia-Pacific and collaborate comfortably in your time zone.
Games and software — across 15 service lines, for startups and global enterprises alike.
From hyper-casual and mobile games to enterprise web platforms, desktop apps and gamified marketing, we adapt the team and process to the product and its audience.
It usually starts with a short discovery call about your goals.
From there we scope the work, propose a team and timeline and get you a first estimate quickly. Share your idea on the contact page and an Engagement Manager will take it from there.