Concept Art Services for Games

Our concept art services cover most of the existing requests for game graphics development. An in-house concept art outsourcing studio will lay a strong visual foundation for your project.

All Services

Key Game Concept Art services

We create video game concept art, promotional assets, motion graphics, mobile, desktop and non-digital projects. Our artists produce a wide range of game assets including characters, environments and other game objects that require detailed development at the early stages of a game project.

Game character concept art for 2D render and 3D modeling

We create game character concept art consequently allowing it to be 2d rendered or 3d modeled. Depending on project requirements, our artist team creates characters of various styles including realistic, cartoon, casual etc. If a character is animated then we create game character concept art for face emotions, poses and movements like idle, walk, run, jump, attack etc.

Game character concept art
Discover more

Environment concept art for explorable game worlds and locations

Environment concept art is useful for 3d or 2d games that are built in big worlds, locations, areas where players explore the game, locate new objects, connect with other players and always engage with the game. Concept art and game design are performed in parallel at this stage.

Environment concept art
Discover more

Level design concept art that maps out gameplay space and flow

Our designers and concept artists handle game level design, so you don't need a design team on your side. From simple layouts, we create top-down maps and key viewpoints that show where players enter and where encounters appear. You approve the flow before modelling begins.

Level design concept art
Discover more

Weapons, vehicles, and props that fill the game world

Weapons and vehicles are among the most common assets in games, so they have to look great. We create each object from different angles, matching it to the reality of the game. As for the moving parts we break them down separately.

Weapons, vehicles and props concept art
Discover more

Static illustrations for loading, menu, and promo screens

Our game concept art company performs style search and concept art for static in-game images that are used for game loading, menu screens, in-game shop promotions and sales. Also static illustrations are designed for game advertising and promotion in markets.

Static game illustration concept art
Discover more

UI and HUD concept art for clear, in-style interfaces

Whatever the genre, every game has menus, buttons and on-screen information that players need to understand right away. Our UI/UX design services start with simple concept sketches and gradually move to full mockups for desktop and mobile.

UI and HUD concept art
Discover more

Promotional art and key art for marketing campaigns

We create key art and promotional illustrations for store pages, ads and marketing campaigns. Each image shows your game's characters and mood, so players understand what the game is about and want to try it on Steam, the App Store or Google Play.

Promotional key art concept
Discover more

Concept art for the many small objects that complete a world

Most of our projects require the creation of video game concept art for various objects filling the game world, game vehicles, buildings and other objects. Such work always involves creating many small details that are often not visible to users, but play an important role in forming the integrity of the gameplay.

Concept art for miscellaneous game objects
Discover more

Our Toolkit

Design Tools

Our artists use a wide range of software and techniques in the process of creating content for games. We are using AI tools and technologies at each stage of the process: building mood boards, sketching first ideas, testing styles, generating textures, and upscaling or cleaning up final art.

Build your team

Our Experts for Hire

Our game concept art company cares about high-quality concept art and on-time delivery, so each project gets more than just the Concept Artist. The Game Designer helps link the visual style to the game concept, and the Art Lead and Project Manager keep the work on track.

Defining Artwork

Concept Art Style of a Game

Style has key importance for any game and affects how the audience finds it appealing, and how much each asset costs to make. As a game concept art studio, we have experience creating art styles in all directions.

Featured

Featured Case Studies

The Fgfactory team of artists, together with the art director, always looks for an individual approach to each project. This creates a unique graphic experience, memorable images and delicious graphic content.

NFT Islands: assets design for a mobile game

NFT Islands: Assets design for a mobile game

Multiple concept art works done for the NFT Islands game where our team designed characters, environments, buildings, weapons and armors, and other props.

Our design team created 10,000 character designs for NFT assets, which were first designed piecemeal and then generated using our own asset generation software.

Check the case study
Racer Club: concept art for a desktop 3D racing game

Racer Club: Concept art for a desktop 3d racing game

To create the game world in the racing metaverse, we created concept art for game assets: game environments, characters, racing cars and other objects filling the game world.

We were responsible for the full cycle of game development, from game design and 3D and 2D game assets to a game engine based on Unreal Engine, a multiplayer for online racing and a server for storing and exchanging data.

Check the case study
I'm Jesus Christ: characters and open-world environment concept art

I'm Jesus Christ: Characters and open-world environment concept art

Working on a huge game project based on the wanderings of Jesus Christ around the Sea of Galilee, our team created a huge open world and filled it with villages, events, characters and a diverse landscape.

Fgfactory concept artists created images of the main characters, secondary characters and NPCs, and also developed concept art for the landscape, which was later created in 3D and integrated into the Unity engine.

Check the case study

Discover more Projects

Game Concept Art Case Studies

In most of our projects we do concept art as the initial stage of graphics development. This is done to finalize the graphic style, agree on requirements, understand the deadlines for implementation and the necessary team to create the target graphic style.

Production Stages

Game Concept Art Design

In our concept art services for video games, artists and AI work together at every stage. Artists set the vision and make the key decisions. AI helps them explore more ideas, test styles and produce the final set much faster.

01

Initial Brainstorming

Gathering references and forming the vision

We start by gathering all the info about your project, and study the most suitable platforms and genres. We collect all the references that will guide our work. A lead artist creates a short brief to use on further stages.

02

Style Research

References + AI to explore styles fast

We collect all the references including those stylistically far from the concept, and we integrate AI to try different variations and styles. You pick direction or ask to combine several of them or even to create something more hybrid.

03

Sketches Creation

AI-assisted sketches and silhouettes

Our artists create silhouettes, shapes and the main objects, and only then we deploy AI to offer variations on what our team provided. We judge the shapes and see what works and what can be used further.

04

Component Concept Art

Concept art for every product component

We create each part and component of the game on this stage. As a game concept art studio, we understand what each artist needs to create high-quality concept art that fits the game's style and vision and make its world feel complete.

05

Assembling the Vision

Checking it all works together

At this stage, we put characters, environments, screens and UI together and look at them as a whole. We check that colours, proportions and style match across all parts and fix anything that doesn't really match before production scales up.

06

AI Model Training

Models trained on approved concepts

We train and tune models on your approved concepts so they learn everything about the game to follow its unique ambiance and concept. This is how we make sure there are no generic outputs from AI.

07

AI-Powered Production

Generating all the concept art needed

Once we know the model is fully trained, we generate the full set of desktop and mobile game concept art. Our artists never let AI say the last word, so they check absolutely everything, and repaint what AI did wrong.

AI-accelerated workflow

Concept Art, Accelerated by AI

As a video game concept art company, we create concept art fully fitting your ideas. We also use AI to make this process quicker and ultimately more sophisticated, letting our team to revise them before handing them to you.

Drag to compare

Artist-finalized concept art AI exploration draft

Blog

Latest Updates and News

Check out the latest news and insights on the topic of concept art. Our blog has a lot of useful basic information about design, creating characters and environments, visual styles and other topics related to creating concept art.

Discover the blog

FAQ

Knowledge Base

Here we have collected the basic things that interest everyone who encounters the topic of creating game art. Check out even more useful information about concept art. If you still have questions, just write to us!

Need a Custom Solution?

Direct access to our senior engineering or art squad for consultation

Connect now

Video game concept art is the visual representation of ideas and elements that define the overall look and feel of a video game. It includes sketches, illustrations, and digital paintings that depict characters, environments, props, and other key elements of the game world. Concept artists use their creativity and imagination to bring concepts to life, exploring different designs, styles, and compositions to convey the game's themes, atmosphere, and gameplay mechanics.

Game concept art serves as a guide for the development team, providing a holistic view of the game's visual direction and helping to align the team's vision with the project goals.

Concept art for games is a complex task and a large stage in most game projects. The game often contains various assets including characters, environments, game backgrounds, props and other objects. Thus, in order to perform game concept art, it is necessary to understand the full list of game assets, form the time of work for each of them, and plan the sequence of their creation - from larger and high-level parts to smaller ones.

Concept art of game characters is the formation of the visual style of living objects in the game, which are usually points of attraction for users. Therefore, when developing characters, in addition to stylization, their character, emotions, poses and other components are created.

Concept art of game environments includes the design of the game world, the locations in which the user finds in the game. Synchronization and joint work of concept artists with game designers is important here. Since the visualization of the game world depends on the level design, and directly affects the game balance.

Other objects in the game are usually the filling of the game world and gameplay. Most additional objects only indirectly affect the gameplay and are created to fill the game world with a lot of details, variety and points of interest. However, props and other objects can also affect the gameplay. Here again, close interaction between the concept artist team and game designers is necessary to fill the objects with meaning, as well as their correct use in the gameplay.

Other components of the game, such as key art, background images and other static illustrations also require the work of concept artists. These assets complement the game, adding more attractiveness to potential users.

Developing video game concept art saves project resources: budget and time. If a game project contains a lot of graphics, especially 3D, which takes a lot of time to create, it is necessary to make concept art for future assets at the initial stages of development.

Visualization of the game world, even in the form of drafts, gives an understanding of the chosen style and allows you to make adjustments at the initial stages of the project plan. 2D concept art is created and adjusted faster than final 2D renders or 3D models. Therefore, in case of errors, inconsistencies or other problems, 2D drafts can be changed, redone, corrected or finalized faster.

However, the fundamental task of concept art is to build a visual style for the game. By making concept art for a game project, the development team puts together a visual puzzle and forms a vision. Therefore, it is extremely important to take care of high-quality concept art and select a qualified team with a large background that can implement this stage for future development.

Transferring work on concept art to another team or a freelancer, in other words, outsourcing the work, should be done in several cases:

  1. Lack of internal (own) resources for creating game concept art. This is a fairly common case when a team specializes only in a certain type of work. In this case, it is worth finding specialists, such as Fgfactory, with extensive experience and diverse expertise in developing concept art for games.
  2. The need to speed up the game development process. In the case of tight deadlines or a large amount of work, you risk encountering problems associated with not meeting the agreed deadlines for the project. This is where outsourcing teams come to the rescue, for example, Fgfactory concept art outsourcing studio, which can take on all the work on concept art or part of it to help the development team complete the required amount of work on time.
  3. Finding qualified specialists to strengthen the current team. In this case, you select a team with relevant work experience, namely past projects that fit the style of what you are developing. Often in such a case, the participation of the Art Lead of the contractor's team is also necessary to adjust the work of the current team. Here, Fgfactory can also help by providing an experienced Art Lead to manage the team of artists, set the right vector in the work on concept art, regular reviews and final approval of the results of the work.

The cost of concept art should be calculated based on the time required to create one asset and should take into account the following factors:

  • asset type (character, environment, illustration, transport, or other object);
  • graphic style in which the asset must be completed (cartoon, some type of stylization, semi-realistic, realistic, and others);
  • intended purpose of the asset and its size in the project;
  • number of options and iterations that must be completed;
  • additional individual requirements.

Taking these details into account, the working time for completing one asset is formed. Also, knowing the details for all assets, the total time of work on concept art is formed.

Each concept art studio and freelancer estimates working hours in their own way based on possible resources, skills and features of the work. In addition, each performer has their own hourly rate for this type of work. Thus, knowing the estimate of working time and the hourly rate of the performer, the cost of work on creating concept art is formed.

The time for creating concept art is formed from individual concept art tasks and the time of their completion. Each concept art task is individual and there are no uniform time standards for evaluating concept art works. Individuality lies in the following factors:

  • the scope of the task (from small objects or small characters to huge locations or complex characters with a history, personalities and all sorts of behavior options);
  • visual style (from simple forms to complex and detailed realistic visualizations);
  • requirements for the final result and the degree of necessary detailing of the concept art.

In general, the time for a concept art task starts from several hours and reaches weeks or even more.

To summarize, a team of concept artists, such as those at Fgfactory, will be able to evaluate your individual concept art task and provide a detailed estimate of the work time based on the requirements provided.